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JavaScript Operators (Arithmetic, Assignment, Comparison, Logical Conditional Ternary, Bitwise)

  JavaScript, operators are symbols or keywords used to perform operations on one or more values. JavaScript has several types of operators, which includes the following below. Arithmetic Operators Arithmetic Operators: These operators are used for basic arithmetic operations such as addition, subtraction, multiplication, and division. The addition operator + can also be used for string concatenation. Examples of arithmetic operators include +, -, *, /. Addition (+)   In this example above, I have used the addition operator is used to add two or more numbers or to concatenate two or more strings. Subtraction (-) In the example above, I have used the subtraction operator is used to subtract one number from another.   Multiplication (*)   In the example above, I used the multiplication operator is used to multiply two or more numbers.   Division (/)     In the example above, I have used the division operator is used to divide one number by another.     Remainder/Modulus (%)     In

JavaScript Data Types (Primitive Data Types and Complex Data Types)

  JavaScript Data Types (Primitive Data Types and Complex Data Types) JavaScript is a dynamically typed language, which means that variables do not have a fixed type. Instead, their type is determined at runtime based on the value assigned to them. JavaScript has several built-in data types that can be used to represent different types of values, including primitive data types and complex data types. Primitive data types in JavaScript include number, string, boolean, null, undefined, and symbol. The number represents both integer and floating-point numbers. The string represents textual data. Boolean represents a logical entity and can have two values: true or false. Null represents a deliberate non-value, and undefined represents an unintentional absence of any value. The symbol represents a unique identifier value. Complex data types in JavaScript include objects and functions. An object is a collection of properties, where each property has a name and a value. Properties can be ac

DRY Software Principle Using C#

DRY Software Principle Using C# DRY stands for "Don't Repeat Yourself," which is a software principle in C# that emphasizes the importance of avoiding code duplication. The idea is that every piece of knowledge or logic in a system should have a single, unambiguous representation within that system. In practice, this means that instead of copying and pasting code, developers should create reusable functions, classes, and modules to avoid duplicating code. By doing this, they can simplify code maintenance and reduce the risk of introducing errors when changes are made. Here are some ways to apply the DRY principle in C# development: Create reusable functions and classes: Instead of copying and pasting code, create reusable functions and classes that can be used across multiple parts of the application.   Use inheritance and polymorphism: Inheritance and polymorphism can help reduce code duplication by allowing you to create a base class with common functionality that