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Law of Demeter (LoD) Principle Using C#

 

Law of Demeter (LoD) Principle Using C# by Ziggy Rafiq


Law of Demeter (LoD) Principle Using C#

 The Law of Demeter (LoD) principle, also known as the Principle of Least Knowledge, is a software development principle that encourages developers to minimize the coupling between objects in a software system. The principle states that an object should have limited knowledge of the internal structure or workings of other objects in the system.

In practice, the LoD principle requires developers to design software systems in a way that limits the number of direct relationships between objects. Instead of allowing objects to directly access and manipulate the properties or methods of other objects, developers should use intermediary objects or interfaces to facilitate communication between objects.

By minimizing the coupling between objects, developers can reduce the risk of creating tight dependencies between different parts of the system. This can make the system more modular, easier to test, and more resilient to changes in the system. The LoD principle also promotes encapsulation, as objects are not exposed to the internal details of other objects.

The LoD principle is often used in object-oriented programming (OOP) and is closely related to other design principles such as the Single Responsibility Principle (SRP) and the Interface Segregation Principle (ISP). By following these principles, developers can create flexible, maintainable, and extensible software systems.

Overall, the Law of Demeter principle is a key principle in software engineering that helps developers write modular, encapsulated, and loosely coupled code. By minimizing the direct relationships between objects in the system, developers can create software that is easier to understand, modify, and test.

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